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  • about me October 15, 2018
andrejotepka-com

Viscous Plateaus

Soft modularity, personal workshop

Even if I spent the last few years in the VFX industry, I’ve somehow managed to recover my passion for design and architecture. Two months ago, I started with an intense personal workshop. The goal was to learn as much as possible about Houdini and its procedural workflows (mainly SOPs and VEX).

To be honest, at the beginning there wasn’t any clear idea of the final product, however, this little anxiety was slowly vanishing with every small step I made. I have discovered a lot of design possibilities and gained freedom when it comes to searching for desired shapes. Behind almost everything, there is a process that is composed of simple design steps – from points and lines to surfaces and volumes. Houdini can handle this logic very well.

What we are looking at, is a mixture of these processes, blending together different approaches. Some of them engage reference points which disturb new or alter existing geometry attributes. The result has some architectural properties such as volumes and surface diversity. I was able to work with it later on (for example the space station section image where you can see splitting, inflating or surface blistering).It was not necessary to incorporate more details by scripting as my primary goal was to create a paint. Photoshop can handle this step sufficiently.

I would like to share some Houdini scripts I’ve done during this little workshop. It is a mixture of my own codes and those, I borrowed from various tutorials, mostly by Entagma. It was a lot of fun. Most probably there are still many issues (not optimized, weird approach etc.… :)). If you are interested, feel free to download it and explore it further.

Digital assets are available at Orobolt.com. After downloading and installation, it will be probably locked. Right-click a node and select “Allow editing of contents“.

- single point attractor

- multiple points attractors

- point projector

- connections

- sinus waves

One last tip for those, who would like to understand programming basics. Go and check “Coding train”, a YouTube channel by Daniel Shiffman. Especially his tutorials for Processing. You will get an amazing series of lectures on programming in Java, which is fairly similar to VEX.

Thank you for your time and enjoy…

Contact

mail:
andrejotepka@gmail.com

phone:
+ 421 907 484 467

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