I am happy to present artwork I have been working on last few years mostly during nights.
In the beginning, I was inspired by an amazing book by W.S.Burroughs: Western Lands. The concept was redesigned multiple times, however, I would like to expand and explore this universe further.
A simple idea of Good being pursued by Evil, running away to achieve another step in a social hierarchy, takes place in a world of architectural patchwork which is no longer related to any style. In these frames, we experience only its surface which is ripped apart by rugged hardware outgrown by bushes and trees and serves as a background plate for storytelling.
Sure, we can consider the slums as an architectural phenomenon which has rather a negative impact in terms of living, security, health or social care. What if we can achieve a different level of mutual cohabitation within some kind of a living architectural structure, where its occupants are not pushed to struggle in such poor conditions? A substance, where we can experience swarm-like entities (still humans?) which are directly affecting the spatial formation by their behavior, the same way water would form structures in a cave that would have some sort of awareness.
In Waghdas Journey I have visually extended my diploma project “Liquid Slum” by integrating it among real elements such as panel houses, which are typical for eastern Europe community housing, a vast amount of invading nature or well-known slum structures.
We can better perceive it as a series of small personal stories within a complicated structural noise, a little bit resembling the villages and gardens by Hieronymus Bosch rather than an advanced articulation of space and design. I would like to explore other formal possibilities in future projects.
Meanwhile, please enjoy this series of narrative frames of Waghdas journey.
(I’ve used some Evermotion models – a few accessories, plants and trees, and some textures from textures.com)